How Brands Innovate
How Brands Innovate
The Principles of Cultural Strategy
Holt, Douglas
Oxford University Press Inc
11/2023
304
Dura
Inglês
9780197602973
15 a 20 dias
Descrição não disponível.
Chapter 1: The Three Strategy Myopias: Why Business Needs Cultural Innovation
CULTURAL INNOVATION THEORY
PART I: BEYOND BRAND MYOPIA
Chapter 2: The Branding Treadmill
Chapter 3: How Society Innovates
Chapter 4: How Vanguards Conquer Markets
Chapter 5: How Challengers Attack Incumbents
Part II: BEYOND TECH MYOPIA
Chapter 6: The Better Mousetrap Trap
Chapter 7: How Tech Drives Cultural Innovation
Chapter 8: Constructing the Meaning of Tech
Chapter 9: Transforming Tech Into Myth
Part III: BEYOND PURPOSE MYOPIA
Chapter 10: The Purpose Industrial Complex
Chapter 11: The Activist Brand, Part 1: Myth
Chapter 12: The Activist Brand, Part 2: Provoke
Chapter 13: Summary
CULTURAL STRATEGY: APPLYING THE THEORY
Part I: APPLICATIONS
Chapter 14: Converse
Chapter 15: The Lifetime Network
Chapter 16: SONOS
Chapter 17: Huawei
Chapter 18: Patagonia
Chapter 19: REI
Part II: PLAYBOOK
Chapter 20: Solve The Innovation Puzzle: 7-Step Analysis
Chapter 21: Design The Innovation: The S.P.A.M. Framework
Chapter 22: Organize The Innovation: The Cultural Studio
CULTURAL INNOVATION THEORY
PART I: BEYOND BRAND MYOPIA
Chapter 2: The Branding Treadmill
Chapter 3: How Society Innovates
Chapter 4: How Vanguards Conquer Markets
Chapter 5: How Challengers Attack Incumbents
Part II: BEYOND TECH MYOPIA
Chapter 6: The Better Mousetrap Trap
Chapter 7: How Tech Drives Cultural Innovation
Chapter 8: Constructing the Meaning of Tech
Chapter 9: Transforming Tech Into Myth
Part III: BEYOND PURPOSE MYOPIA
Chapter 10: The Purpose Industrial Complex
Chapter 11: The Activist Brand, Part 1: Myth
Chapter 12: The Activist Brand, Part 2: Provoke
Chapter 13: Summary
CULTURAL STRATEGY: APPLYING THE THEORY
Part I: APPLICATIONS
Chapter 14: Converse
Chapter 15: The Lifetime Network
Chapter 16: SONOS
Chapter 17: Huawei
Chapter 18: Patagonia
Chapter 19: REI
Part II: PLAYBOOK
Chapter 20: Solve The Innovation Puzzle: 7-Step Analysis
Chapter 21: Design The Innovation: The S.P.A.M. Framework
Chapter 22: Organize The Innovation: The Cultural Studio
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Chapter 1: The Three Strategy Myopias: Why Business Needs Cultural Innovation
CULTURAL INNOVATION THEORY
PART I: BEYOND BRAND MYOPIA
Chapter 2: The Branding Treadmill
Chapter 3: How Society Innovates
Chapter 4: How Vanguards Conquer Markets
Chapter 5: How Challengers Attack Incumbents
Part II: BEYOND TECH MYOPIA
Chapter 6: The Better Mousetrap Trap
Chapter 7: How Tech Drives Cultural Innovation
Chapter 8: Constructing the Meaning of Tech
Chapter 9: Transforming Tech Into Myth
Part III: BEYOND PURPOSE MYOPIA
Chapter 10: The Purpose Industrial Complex
Chapter 11: The Activist Brand, Part 1: Myth
Chapter 12: The Activist Brand, Part 2: Provoke
Chapter 13: Summary
CULTURAL STRATEGY: APPLYING THE THEORY
Part I: APPLICATIONS
Chapter 14: Converse
Chapter 15: The Lifetime Network
Chapter 16: SONOS
Chapter 17: Huawei
Chapter 18: Patagonia
Chapter 19: REI
Part II: PLAYBOOK
Chapter 20: Solve The Innovation Puzzle: 7-Step Analysis
Chapter 21: Design The Innovation: The S.P.A.M. Framework
Chapter 22: Organize The Innovation: The Cultural Studio
CULTURAL INNOVATION THEORY
PART I: BEYOND BRAND MYOPIA
Chapter 2: The Branding Treadmill
Chapter 3: How Society Innovates
Chapter 4: How Vanguards Conquer Markets
Chapter 5: How Challengers Attack Incumbents
Part II: BEYOND TECH MYOPIA
Chapter 6: The Better Mousetrap Trap
Chapter 7: How Tech Drives Cultural Innovation
Chapter 8: Constructing the Meaning of Tech
Chapter 9: Transforming Tech Into Myth
Part III: BEYOND PURPOSE MYOPIA
Chapter 10: The Purpose Industrial Complex
Chapter 11: The Activist Brand, Part 1: Myth
Chapter 12: The Activist Brand, Part 2: Provoke
Chapter 13: Summary
CULTURAL STRATEGY: APPLYING THE THEORY
Part I: APPLICATIONS
Chapter 14: Converse
Chapter 15: The Lifetime Network
Chapter 16: SONOS
Chapter 17: Huawei
Chapter 18: Patagonia
Chapter 19: REI
Part II: PLAYBOOK
Chapter 20: Solve The Innovation Puzzle: 7-Step Analysis
Chapter 21: Design The Innovation: The S.P.A.M. Framework
Chapter 22: Organize The Innovation: The Cultural Studio
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.